Liskov Substitution Design Pattern
"Objects of a superclass should be able to replace objects of a subclass, without altering the correctness of the program"
The Liskov Substitution Principle (LSP) is a design principle in computer science, introduced by Barbara Liskov in 1987. It states that objects of a superclass should be able to replace objects of a subclass, without altering the correctness of the program.
In other words, the LSP is a principle of object-oriented programming, which states that subclasses should be able to be used wherever their superclass is used, without the user of the superclass being aware of the difference. This means that the subclasses should conform to the behavior specified by the superclass, and should not introduce any new or unexpected behavior.
The LSP helps to improve code maintainability, by ensuring that subclasses can be used as a substitute for their superclass, without requiring changes to the code that uses the superclass. This reduces coupling between objects and helps to prevent the introduction of bugs into the code.
To follow the LSP, it is important to define clear and well-documented contracts for the superclass, and to ensure that all subclasses conform to these contracts. This can be achieved through the use of inheritance, polymorphism, and other mechanisms.
In summary, the Liskov Substitution Principle is a design pattern that helps to improve code maintainability, by ensuring that subclasses can be used as a substitute for their superclass, without altering the correctness of the program. This makes the code easier to understand, test, and modify, and improves the overall quality of the code.